Resume

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PROFESSIONAL EXPERIENCE

Junior Project Manager – Electronic Arts October 2016 – Present

  • Leading program-level efforts to enhance usability and security of Perforce servers across EA’s game studios
  • Created and owned go-live plan for internal tool impacting 10,000+ EA employees and contractors; responsible for plan approval and ensuring alignment on all go-live tasks
  • Help to define and responsible for driving process improvements around resource management and status reporting, moving from inaccurate manual systems to “live” systems as source-of-truth for all resource and project tracking data
  • Maintaining and improving use of Microsoft Project Online application for Product & Program Management organization
  • Creation, support, and continuous enhancement of product and project documentation

Project Coordinator Intern – Electronic Arts May – August 2016

  • Spearhead project management efforts for UI redesign of Wi-Fi portal for internal QA and dev teams
  • Create, maintain, and own project charter, master schedule, action item tracker, specifications, and communication plan, and report changes and status updates to portfolio managers
  • Extensive use of MS Project, Excel, and PowerPoint to generate reports and presentations detailing project plans and progress
  • Work with project sponsors, stakeholders, and team members across the organization to approve milestones and move project forward on schedule
  • Assist project and program managers with other initiatives

Assistant Client Producer – CGBot, LLC May 2015 – May 2016

  • Manage communication between internal art team and multiple client game developers, animators, and artists
  • Ensure delivery of assets on time and within budget to clients ranging from AAA to indie studios, using highly iterative development processes
  • Assist with creation and presentation of project financial estimates
  • Devised and maintained complete asset pipeline for midsize virtual team over six-month project

Interactive Games Intern – 20th Century Fox Summer 2015

  • Reviewed production plans, game builds, design documents, and art assets for PC/console titles featuring Fox IP using Maya and other tools
  • Researched existing and past licensing contracts for Fox IP in video games
  • Extensive use of Excel to analyze market research data and develop financial projections for future video game projects
  • Attended and contributed to meetings with key development and publishing partners

Intern – Chaotic Moon Studios Spring 2015

  • Managed company’s volunteer team during SXSW events
  • Tested and reviewed end user software documentation developed for Fortune 500 companies
  • Assisted with preparation of a variety of marketing materials
  • Matched company receipts and maintained records for expense accounting

New Media Intern – Rogers State University Innovation Center Summer 2013

  • Coordinated digital marketing strategies with local business owners
  • Prepared online marketing seminars for area entrepreneurs
  • Assisted with efforts to grow local businesses’ online and social media presences

 

SKILLS & ABILITIES

Product & Project Management

  • JIRA
  • Confluence
  • Microsoft Project
  • Agile / Scrum Development
  • Google Business Apps & Apps Script
  • Microsoft Office

Data Analysis

  • SQL
  • Python
  • Tableau
  • Excel

Digital Media & Game Development

  • Unity
  • Unreal Engine
  • JavaScript
  • Maya
  • Photoshop
  • After Effects

 

EDUCATION

The University of Texas at Austin GPA: 3.7

  • B.S. Radio-TV-Film – Games and Mobile Media Applications Program
  • Elements of Computers & Programming Certificate – Dept. of Computer Science
  • Business Foundations Program – McCombs School of Business
  • Digital Arts & Media Certificate – Focus in Game Development

General Assembly – San Francisco

  • 10-week Data Analytics course on SQL, Tableau, and advanced analysis in Excel

 

ADDITIONAL EXPERIENCE

Data Fellowship – Delta Analytics January – July 2016

  • Selected into a competitive six-month fellowship program to provide pro bono data science and analysis services to the nonprofit sector
  • Assisting the BBC’s international development charity, BBC Media Action, which creates humanitarian digital media to reach vulnerable populations in unstable or poverty-stricken areas
  • Analyzing social media data through sentiment and correlation analysis to better understand the impact of the BBC Media Action group in their targeted audiences

Volunteer QA / Playlets Coordinator – Phaser Lock Interactive February – April 2016

  • Responsible for monitoring and recording feedback of volunteer playtesters for VR studio during final months of development before launch

Treasurer – Electronic Game Developers Society 2015 – 2016

  • Hosted, budgeted, and paid for developer conferences featuring local industry speakers, in addition to other events and numerous game jams featuring over 100 participants

Assistant Digital Media Director – Texas Student Television 2014 – 2015

  • Coordinated team projects and facilitate work on animation and graphics for TSTV, including a project that won grand prize in a competition sponsored by the National Academy of Engineering. Ensured that work is completed by the team efficiently and on schedule, as well as mentoring junior team members

 

LEADERSHIP

Site Leader – Texas Hillel Alternative Winter Break

  • Led group of university students on weeklong service conservation trip to Big Bend National Park on the Texas-Mexico border; worked with National Park Service rangers on brush clearing and desert reclamation projects

Committee Chair – Texas Homecoming

  • One of fourteen students selected to plan UT’s first homecoming in over twenty years. Tasked with leading a committee to plan and coordinate events throughout the university community
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